Has a definite Space Dandy feel to it (I say this in 2014, when this was released way before, which must be interesting)
At first I wasn't feeling the creature until he revealed his affinity for grenades, which was a funny/dark twist. When he cut the brake lines, I really thought he was gonna say he replaced the duck with a grenade or something.
Some of the character's dialogue clipped a bit. That's about the only issue I have. Nice work!
Thanks for using my music by the way! I appreciate it.
Whoa -- I had no idea my music got used in this until today when I was clicking around. Thanks for using it! I really enjoyed the video. Lots of clever little filmmaking techniques and things to unsettle me before the big twist (all the crazy zooms and whatnot). Nice work!
Haha actually need to thank YOU. I just randomly drew a horse in flash and made a credit sequence and slowly started coming up with the story line when I started playing your song over and over in the background. I hope you take that as a compliment coz yeah this vid is quite twisted! lol Thanx a ton again!
Normally, I'd be pretty hard on flash, but clay is awesome. Reminds me of Primus music videos; cool to watch. Peace.
You have a nice aesthetic spin on an old 80s game, but the collision detection was causing some problems. Maybe if you had a line or something right in front of both characters, than that would clear things up a bit. Other than that, though - excellent artwork, cool game.
Drums and bass sound dope. At 3:27, when that voice (dead center, a tad nasal, almost sounds like a duck) sounds slid up, it sounded kinda off to me. Like it should've went up to a higher note or something. That was the only thing that sounded off to me. This track was way cool.
Thanks phospho. I think I know the one you're talking about. That little riff haha. Thanks for the kind words, my friend. :D
Dig the drums. Especially that crash when the drums come in. Did you layer some extra kicks to give some extra oomph, or was that how the sample sounded originally? It sounds great.
Horns were great. Just the right volume (for me, anyway).
Dug the chops.
The drum pattern is mostly rearranged, sticking more kicks inbetween but the oomph was just from messing with the eq on the sample. I like these drums a lot too, I've used this sample twice recently, the other was Mood though from a different part of the drums.
Thanks for the listen.
I listened to all 4 of these SOV tracks you put out today, and this one's probably my fav. The two things I really dig:
0:22 -- the high pitched clinky motif that sounds like it has some echo on there.
1:14 -- Those really regal sounding chord stabs. This music sounds more like a castle/kingdom than a sewer. Must be a very luxurious sewer!
The highly pitched motif was supposed to portray rats and mice in the sewers.
The chord stabs makes the track a bit more jazzy, ive always done manual echoes in my chiptune work however. In fact ive never used a single non manual effect. :)
Its been a long time ago since i made this now though, hopefully ill be able to do stuff like this again in the future, had a rough time inbetween.. and though my knowledge of music has even evolved as i play alot of guitar these days im not always confident enough i can reproduce this, then again i never thought i could produce this when i did either, always felt musical ideas just flew me by and i was intelligent enough to recognice and capture it. :) Thanks for your review. -cal.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.