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phosphorusprocedure

326 Audio Reviews w/ Response

All 459 Reviews

Digging the sound design on this. The piano sounds sooooooo warm. Is that the particular kind of keyboard you used, or is it how you mixed it, or both? All the other instruments sound great, too.

My fav Brian Eno track is 'In Dark Trees', off Another Green World. It's got so much momentum to it, and plenty of cool sounds in there.

SineRider responds:

Sorry for the really late response on this one. The piano is the plugin Pianoteq 5. It's a fantastic physical modeled piano. I also used a maxforlive plugin I created called Tape-ify which slightly distorts and adds pitch drift to the piano.

Haha I got scared at the title, thought I was gonna hear a Marvin Gaye remix or something... jokes aside:

I love this man. It's one thing when horror tries to do creepy, but I love when horror does the happy mood, too. There's something so surreal and off-putting about the happy melodies juxtaposed with eerie effects. The chime instrument you used sounds great, too. Sorta wish it was longer.

What's happening at this part in the story? Is the character reminiscing about happier times or something? That's the vibe I got.

HeAvEn-SmiLE responds:

Hey dude, how is it going?

Well, thanks a lot, and you guessed it right, this will be a short cutscene regarding the Character's Cathexis, under a lot of pressure, a lot of relaxing thoughts, all linked together.

Man you decribed it well once again, that's really impressing, and endorsing me, thanks a lot!

This is groovy. I like the slide thing your main synth does in the intro and throughout. The transition in the intro from bird noises to no bird noises was well done. The bassline is great, mad low. Also has a cool slide to it.

Got this huge SAW 85-92 vibe from the track. Probably the drum sounds. Except the drum pattern had that trap thing going on with the high hats. It was cool how you'd turn the hats on and off throughout for that contrast.

I like the ending where that main synth gets that filter sweep automation or whatever it is. Really chill way to end the track.

Nothing stuck out at me as problematic, in the arrangement or the mix. Groovy work, man. Could definitely see this in a chill indie puzzle platformer type of thing.

trazzz123 responds:

Thanks you so much for taking the time to write such a thoughtful review!

I really like the composition here. The notes for the strings are very tasteful, and the piano part is enjoyable to listen to. Quite a dramatic mood, definitely fitting a trailer.

That said, I was picking up a lot of low end in the piano, and not a lot of highs. It's kinda apparent at 1:15, the way the piano sounds kinda muffled despite the melody way higher up on the keyboard being played. I'm not sure why that is. I don't know if it's the sample set / vst plugin you used for the piano, or if you accidentally set a low pass filter on there or what.

It's not a huuuge deal, and I didn't see the trailer, so maybe you put a low pass on there to make room for the dialogue to be heard more clearly or something. Either way, it's an interesting choice. Cool track, dude!

HeAvEn-SmiLE responds:

Dude, I really enjoyed the three reviews you just made and this one is also welcomed!

Yes, there is supposed to have dialogue, but your guess is good, it put some low pass in it. Duraal Keiz is "Silent hillish" without taking its inspirations from it, There is a lot of different inspirations for this mod.

Thanks a lot for your review!

I really dig this. The thing that sounds like a flute is really cool (I think it's a flute?). The textures are very fun to pick at while the track loops a few times. I especially dig the the drums that come in at 0:29. They mix in very well.

The low pass/add breathing part in the middle is very eerie. The transition between the two parts is well done.

I feel like, if the track plays while the character is inside a womb (am I understanding that part correctly?), maybe the tempo could be slowed down a bit? The tempo definitely makes the track feel very claustrophobic. I'm not sure if that's what you're going for.

Either way, very Silent Hill 2-esque vibe (one of my fav soundtracks, btw).

HeAvEn-SmiLE responds:

Thanks a lot for the review, I appreciate that you understood the meaning of what I wanted to make.

this is actually focused on the mind of the character ,setting a drama inside his Ego, wich is the Oedipus Complex, I want to do some kind of thoughts monologue, some kind of inner battle.

The auto-tuned vocals mesh really well with the beat. Got a sorta 808s feel out of the track. Was the melody improvised? Or did you figure out what you were gonna do ahead of time? Either way it's got a kinda raw feel to it.

kenhandra responds:

Thanks man everything is improvised but rehearsed at the same time. Usually i'll have a plan but then i'll change it a lil.

This is badass. Reminds me of God of War (the more chill parts, when you'd solve puzzles and stuff). I'm unfamiliar with throat singing, is that different from normal singing? I really dig the vocals in this piece.

samulis responds:

Gad you like it dude! I've actually never played God of War, but I've heard of it.

Throat singing typically involves using a low rough note and using different vocal shapes to coax out different overtones, with different cultures having different techniques and styles of course. It's common in a variety of Asian countries including Mongolia and Tibet. Those low groan-like notes you hear at the start are examples of one type of throat singing.

I dig it! Reminds me of Super Meat Boy. Especially the very verbose melody, and the buzzy/fuzzy bassline. The drumbreak at the end was an interesting choice.

TheMightyApple responds:

Thank you ^^
Glad you like it :D

It's definitely spooky! The part at 0:56 came out of nowhere. That would freak me out if I was playing the game.

How'd you get some of these sounds going? Are they heavily processed samples, or synth patches, etc? I was thinking about trying to make this type of music but I didn't really know where to start.

HeAvEn-SmiLE responds:

Hi, long time no see!

Thanks for the review, I indeed used some Heavily processed samples as I used a lot of audio effects to make it work, such as Filter delay, Grain Filter to get those sounds an obnoxious feeling, For the rumble It was easy, just create a nice fx, take the grain filter, and turn the pitch along with the Frequency to a low value. I used a lot of Eric Piersing samples, such as Bizarre guitare and Distorted reality too.

Dig the bass. The chord things at 1:36 sound great. The pingy arpeggio thing sounds cool. The big crash thing is a touch loud; otherwise, I dig this track.

PompYin responds:

Thanks for the feedback man, It's much appreciated.

I do music because I'm bored.

George @phosphorusprocedure

Age 32, Male

Programmer

sorta near Philly

Joined on 6/28/07

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